Friday, July 9, 2010

Finished the optimization work and started on the next portion of Consequences. This is the first time you encounter enemy drones and man were they busted. But I managed to get that all fixed, so now you can use you drones to stop a set of enemy drones while another set of drones attack them. It's all good.

The next steps was to do some more model creation, which has gotten me to a tipping point where I need to modify model editor so I can see which part I'm actually working on. This is actually substantially harder then you would think. Since I always bake my models into one single draw call, I need to make two models. One normal, and the other with a hi-lighted set of faces for the part that is currently selected and then switch between the two. This will show us which part is currently selected.

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