Played my most complicated level to date, Remember, on the xbox today. Man is it slow! The main difference comes from the addition of all of the environment objects. What I would give for pix!
Built my own in game profiler and started tracking it down. Eventually I found out that every frame my 40 odd ships were evaluating every asteroid to see if they were a viable target! A little list maintenance and that problem is solved.
It's still crazy how different that piece of non-optimal code effects the pc vs xbox versions. Pc=0.6 ms, xbox=20ms!
Profile markup is still a pain. I'm going to try figure out an easier way to do it.
Thursday, June 24, 2010
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