Thursday, June 24, 2010

Played my most complicated level to date, Remember, on the xbox today. Man is it slow! The main difference comes from the addition of all of the environment objects. What I would give for pix!

Built my own in game profiler and started tracking it down. Eventually I found out that every frame my 40 odd ships were evaluating every asteroid to see if they were a viable target! A little list maintenance and that problem is solved.

It's still crazy how different that piece of non-optimal code effects the pc vs xbox versions. Pc=0.6 ms, xbox=20ms!

Profile markup is still a pain. I'm going to try figure out an easier way to do it.