Wednesday, October 28, 2009
The next mission "Fork in road" needs a dust cloud as part of the mission. Dust clouds and nebulas are an important part of the game graphically and gameplay wise. So I am developing three things: 1) The actual cloud appearance itself (looking at it from the outside). 2) Reworking the background sphere to show the dust cloud when you are inside (including a fade when ships are far away in the cloud). 3) Some kind of emerging effect when a ship comes out of a cloud (some particles off the exterior of the ship when you move out of the cloud).
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