Wednesday, October 28, 2009

The next mission "Fork in road" needs a dust cloud as part of the mission. Dust clouds and nebulas are an important part of the game graphically and gameplay wise. So I am developing three things: 1) The actual cloud appearance itself (looking at it from the outside). 2) Reworking the background sphere to show the dust cloud when you are inside (including a fade when ships are far away in the cloud). 3) Some kind of emerging effect when a ship comes out of a cloud (some particles off the exterior of the ship when you move out of the cloud).

Tuesday, October 20, 2009

The intro cut scene is finally done. Great excuse to get a lot of foundation work done. Here is the video:



Now it's onto the nebulas and dust fields for the next mission "Fork in the road".