Wednesday, January 21, 2009

Another quick note on progress. Lots and lots done. Made the asteroid creator, hooked it up so that it could be an object in the model tool, made the stardock with uses an asteroid as a base and then some parts on top of it. Added a spline editor for moving objects around in cut scenes. Made a supply ship and discovered some improvements I needed to make to the rendering system. Discovered that I needed to slightly rework my vertex buffer system so that I could draw more things without hitting performance. And finally I'm now adding events to the spline so that I can get the spline to cause animations and effects to occur on the models that get moved during cut scenes. Once that's done (just another day or two). I'll be sure to make a movie of the tutorial cut scene so you can see how big the progress has been.